Terrain morphing on PSP
November 10th, 2009
A 4k Demo project developed for the PSP Platform as part of the Computer Games Programming Degree at the University of derby. The Demo implements fault formation and midpoint displacement terrain generation algorithms and morphs between the data sets, to the get the text size low enough the mid point displacement visual suffered and as such has a wavy effect. … PSP Terrain Generation Demo Scene University of Derby Computer Games Programming
















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